Wordle for Hytale: Add a Daily Word Game to Your Server
Add Wordle to your Hytale server. This tutorial covers setup, custom word lists, announcements, and how a daily word game boosts player engagement.
If you're looking for something different to keep players engaged between sessions, Wordle for Hytale adds the popular daily word puzzle directly into your server. Players open it with a single command, guess a five-letter word in six attempts, and share their results. It's a small feature that gives people one more reason to log in every day.
The mod syncs with the New York Times daily solution by default, but you can also run it with your own custom word lists. Setup takes a couple of minutes.
Quick Command Reference
| Command | What It Does | Permission |
|---|---|---|
/wordle |
Opens the Wordle game screen | iwakuraenterprises.wordle.command.wordle |
/wordle-admin |
Shows today's solution | iwakuraenterprises.wordle.command.wordle-admin |
/wordle-admin reload |
Reloads the config | iwakuraenterprises.wordle.command.wordle-admin.reload |
/wordle-admin set [word] |
Sets today's solution manually | iwakuraenterprises.wordle.command.wordle-admin.announce-solution |
Installation
Drop the Wordle mod into your server's mods folder and restart. The mod generates its config files in mods/IwakuraEnterprises_Wordle/. That's it. Players can start playing immediately with /wordle.
Give all players the iwakuraenterprises.wordle.command.wordle permission so they can access the game, and keep the admin permissions for staff only.
How It Works
It's Wordle. Players get six attempts to guess a five-letter word. After each guess, letters are colour-coded: green means correct letter in the correct position, yellow means correct letter but wrong position, and grey means the letter isn't in the word at all.
A new word is chosen every day, and the solution is determined by the date, not randomly. This means every player on your server gets the same word on the same day, which is what makes it social. When a player finishes, the mod can announce their result in chat so others can see how many tries it took.
Choosing a Solution Provider
The mod supports two solution providers, configured in game.json:
| Provider | How It Works |
|---|---|
NYT (default) |
Pulls the daily solution from the New York Times Wordle API. Your players get the same word as everyone playing on the NYT website. |
LOCAL |
Picks a solution from your own word list, determined by the current date. Good if you want themed words or a different language. |
For most servers, the NYT provider works perfectly. Players can compare their results with friends who play on the real Wordle site, which adds to the fun.
Setting Up Custom Word Lists
If you want to use your own words, switch the solution provider to LOCAL and create a word list file.
Create a file in mods/IwakuraEnterprises_Wordle/wordlists/ with the .wordlist extension. Each word goes on its own line, and every word must be exactly five letters:
house
bunny
aisle
stone
sword
Then update game.json to point to your word list (without the file extension) and set the provider to LOCAL:
{
"solutionProvider": "LOCAL",
"wordList": "mywords",
...
}
Run /wordle-admin reload to apply the changes.
You can also force a specific word at any time with /wordle-admin set [word]. The word doesn't have to be in your word list. To go back to a random pick from the list, use /wordle-admin set random.
Configuring Announcements
The mod can send announcements in three situations: when a player connects, when a new game begins (midnight in your configured timezone), and when a player finishes their game. Each announcement can appear in chat, in the notification area (bottom right), or both.
All three are configured the same way in game.json:
"onConnectAnnouncement": {
"enabled": true,
"inChat": true,
"inNotifications": false,
"whitelistedWorldsRegex": []
}
| Setting | What It Does |
|---|---|
enabled |
Turns the announcement on or off |
inChat |
Shows the announcement in chat |
inNotifications |
Shows the announcement in the bottom-right notification area |
whitelistedWorldsRegex |
Limit announcements to specific worlds (empty list means all worlds) |
The onConnectAnnouncement is a nice touch. When a player joins your server, they get a reminder that today's Wordle is waiting. It's a small nudge that drives engagement without being intrusive.
The gameFinishedAnnouncement broadcasts when a player completes their game, which creates a bit of friendly competition in chat as people compare scores.
Timezone Configuration
The solution changes at midnight based on the timezone you set in game.json. The format follows standard timezone identifiers like Europe/Prague, America/New_York, or GMT+01:00.
"timezone": "Europe/London"
Set this to match where most of your player base is located so the daily reset happens at a sensible time for them.
Why Add Wordle to Your Server?
It sounds like a small thing, but daily minigames are surprisingly effective at building a habit loop. Players log in to do their Wordle, chat about their scores, and then stick around to actually play on your server. It gives people a shared activity that takes two minutes and creates conversation in chat. For the amount of effort it takes to set up, the return in daily engagement is well worth it.
Get Your Server Listed
Features like daily Wordle help with player retention, but you need players to retain in the first place. List your server with us to get it in front of players browsing for Hytale servers to play on. Our Hytale server list makes it easy for players to find the best Hytale servers and top Hytale servers. It's free and takes a couple of minutes.
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